Thames & Kosmos Rose King, The Bruksanvisning

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Playing a hero card with a power card
Each player has four hero cards to use during the
game. If he or she has used all the hero cards, this
option is no longer available. By using a hero card, a
player may turn over one of the opponent’s power
tokens already lying on the game board. The hero
cards are very powerful, so think carefully before
using them.
Turning over power tokens using hero cards:
In exchange for a hero card, a player can turn over one
of the opponent’s power tokens already on the board,
when the player plays a power card that moves the
crown to that opponent's space. To do this, he or she
places a power card on the power-card discard pile and
also discards a hero card into a separate hero-card
discard pile (the hero cards are not reused). Then the
player moves the crown token to the space indicated by
the power card that is occupied by the opponent.
Before placing the crown token on the space, he or she
turns over the power token lying on that space so his or
her own rose color is facing up.
Ending the Game
The game can end in two ways:
1. The players cannot carry out any more moves,
because each has five power cards and neither
can use any of them.
... or ...
2. One player places his or her last power token on
the game board.
Either way, the game ends immediately.
Now, each player calculates the point value of his or
her territories. Territories are made up of the spaces
with the player's power tokens in them. A multi-
token territory consists of two or more spaces
containing the player's power tokens where each
space borders at least one of the other spaces on at
least one side. A corner does not count as a shared
border. A single-token territory consists of just one
space containing the player's power tokens that is
not bordering any other space containing the player's
power tokens. To calculate the point values, the
number of spaces composing each territory is
squared, or multiplied by itself.
Example: In the
illustration here, the
player with the white
rose has one territory
of 8 spaces (8 x 8 =
64 points), one of 2
spaces (2 x 2 = 4
points), and one
territory of 1 space (1
x 1 = 1 point). The
player with the red
rose has one territory of 5 spaces (5 x 5 = 25 points),
two territories of 2 spaces each (each one: 2 x 2 = 4
points), and one territory of 1 space (1 x 1 = 1 point).
Each player adds up all the points of his or her own
territories. Whoever has the greater point total is the
winner.
5 6
The following table will make it easier to
calculate territory points:
1
2
3
4
5
6
7
8
9
10
11
12
13
1
4
9
16
25
36
49
64
81
100
121
144
169
Territory size
Points
14
15
16
17
18
19
20
21
22
23
24
25
196
225
256
289
324
361
400
441
484
529
576
625
Territory size
Points
The Author
Dirk Henn was born in 1960 and
lives in Aachen, Germany. He and
his wife Barbara have produced
and self-published many games,
including The Rose King in a different design and
under a different name. The author likes games
with simple rules and lots of options. He regards
the coveted Spiel des Jahres award, which he
received in 2003, among his greatest successes.
3
In case of a tie, the player with the largest single
territory is the winner. If this is also a tie, the player
with the greater number of roses on the board is the
winner.
Tip: To make the calculation step easier, the players
can remove equal-sized territories from the board so
each player has fewer spaces to total up.
Editorial Adaptation: TM-Spiele, Michael Baskal, Ralph
Querfurth
Graphic Design: Pohl & Rick, Franz Vohwinkel
English Text Editing: Ted McGuire
Additional Design and Cover Art: Dan Freitas
The author and publisher thank all the test players and rule
reviewers.
© 1999, 2012 Franckh-Kosmos Verlags-GmbH & Co. KG
Pfizerstr. 5-7, D-70184 Stuttgart, Germany.
Phone: +49 711 2191-0; Web: kosmos.de
© 2015 Thames & Kosmos, LLC, Providence, RI, USA
Thames & Kosmos® is a registered trademark of Thames &
Kosmos, LLC. All rights reserved.
Distributed in North America by Thames & Kosmos, LLC.
Providence, RI 02903
Phone: 800-587-2872; Web: thamesandkosmos.com
Distributed in United Kingdom by Thames & Kosmos UK, LP.
Goudhurst, Kent TN17 2QZ
Phone: 01580 212000; Web: thamesandkosmos.co.uk
Printed in Germany / Imprimé en Allemagne
691790-02-051115
A Game By
Dirk Henn
For 2 Players,
Ages 10 Years and Up
The power tokens should be placed next to the
game board within easy reach of both players.
Shuffle the power cards well and randomly
distribute five to each player. Place the rest of the
cards face down next to the game board as the
draw pile. Next, each player lays his or her five
cards face up in front of himself or herself in such
a way that the crown on each card has the same
orientation as the one on the game board.
Each player also gets four hero cards matching his
or her rose color. These four cards should be placed
next to each player.
Finally, set the crown token on the center space of
the game board.
The player with the red rose starts, after which the
players take turns.
Course of Play
The player whose turn it is must choose one of
three options:
Play a power card
Draw a power card
Play a hero card together with a power card
The player must choose one of these options if
possible. If a player cannot carry out any of the
three options, he or she must skip a turn. Then it
is the other player’s turn and remains the other
player’s turn until the first player can perform one
of the moves.
Game Concept
The players assume the dynastic roles of the royal
houses of Lancaster and York, which battled for
supremacy during the so-called Wars of the Roses in
England from 1455 to 1487. Both sides used symbols
of roses in their heraldic badges. In this game, each
player attempts to bring as much territory as possible
under his or her control.
Game Objective
The winning player is the player who marks the
greater number of adjacent territorial spaces with his
or her rose.
Game Materials
1 Game board
52 Power tokens, printed on both sides (a red rose on
one side, a white rose on the other)
24 Power cards (one card with a value of I, one of II,
and one of III for each of 8 directions)
8 Hero cards (4 with a white rose insignia and 4
with a red rose insignia)
1 Crown token
Game Preparation
Place the game board between the two players in
such a way that one player (who will see the crown
upside-down) is sitting in front of the crown at the
board’s edge. This player will play with the red
roses and the other will play with the white roses.
Playing a power card
The player places one of his or her power cards face
up on a shared power-card discard pile and moves
the crown token in the direction and by the number
of spaces indicated on the card (see the example to
the right).
The shining sword points in one of the eight
directions of movement. Inside the crown, you will
see a Roman numeral I, II, or III, which indicates how
far the crown token must move when played.
The following rules apply when moving the
crown:
The movement distance must be completely used
up. The player may not move fewer spaces than
what is indicated on the card.
The final space must be unoccupied. There cannot
already be a power token (belonging to either
player) in that space.
A card cannot be played if it would take the crown
token past the edge of the game board.
Before the player places the crown token in the final
space, that space must be marked with a power
token. The player places the power token with his or
her rose color face up. Then the player places the
crown token on top of the power token.
... or ...
Drawing a power card
Instead of playing a power card, simply draw a power
card from the draw pile. A player may only choose
this option, however, if he or she does not yet have
five cards. If a player already has five cards in front of
him or her, this option is not available.
The drawn card is then placed face up next to the
player’s other cards.
If the draw pile has been used up, shuffle the discard
pile and use it as the new draw pile.
... or ...
(continued on next page)
2
3
4
2
1
Example move:
Setting Up the Game:
Game board
Crown token
Power cards
draw pile
White player power cards
Red player power cards
White player
hero cards
Power tokens
Red player
hero cards

Produktspecifikationer

Varumärke: Thames & Kosmos
Kategori: ej kategoriserat
Modell: Rose King, The

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